![]() Also by change you end up wanting to use the image angle for anything its good to wrap it mostly later if your trying to use fov and what not. Just picked up GameMaker and don't know what anything is or how it works or where to learn more This video tutorial is for you Support my work: https://w. Get Regular Show downloads, videos and games at Cartoon Network. Movement And Controls Adding The Mouse Left Button Down Event GML VisualTo Move Instance Towards Mouse GML VisualTo Set The Instance Speed GML VisualActions. ![]() For player movement collision handling you want to avoid using image_angle variable by using your own variable for the image rotation with the draw_sprite_ext function. It revolves around two slackers, a bluejay named Mordecai and Rigby, a raccoon. ![]()
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